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Catan

Catan

In CATAN, players try to be the dominant force on the island of Catan by building settlements, cities and roads. On each turn dice are rolled to determine which resources the island produces. Players build structures by 'spending' resources (sheep, wheat, wood, brick and ore) which are represented by the relevant resource cards; each land type, with the exception of the unproductive desert, produces a specific resource: hills produce brick, forests produce wood, mountains produce ore, fields produce wheat, and pastures produce sheep.

Points are accumulated by building settlements and cities, having the longest road or the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), s/he announces this and claims the win.

Quantity
  • Complexity

    4

  • Player Count

    3 - 4 Players

  • Playtime

    60 - 120 Minutes

  • Expansion Info

     

  • Type/Tags

    Dice Rolling, Modular Board, Trading

  • Cooperative or Competitive?

    Competitive

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