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Games
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Name | Players | Playtime | TypeTags | Cooperative or Competitve? | Complexity |
|---|---|---|---|---|---|
Everdell | 1 - 4 Players | 45 - 90 Minutes | Animals, City Building, Contracts, Open Drafting, Work Placement | Competitive | 7 |
Exploding Kittens | 2 - 6 Players | 15 - 15 Minutes | Animals, Card, Humor | Competitive | 4 |
FPI Mystery: Disappearance at Wirth Circus | 1 - 20 Players | 60 - 150 Minutes | Deduction, Mystery, Party Game | Cooperative | 4 |
Factory Funner | 1 - 6 Players | 30 - 45 Minutes | Puzzle, Real Time, Tile Placement | Competitive | 7 |
Fast & Furious Highway Heist | 2 - 4 Players | 60 - 75 Minutes | Action Points, Adventure, Grid Movement | Cooperative | 5 |
Fire in the Hole | 2 - 6 Players | 10 - 45 Minutes | Card, Dexterity, Dice Rolling | Competitive | 3 |
Fireball Island: Race to Adventure | 2 - 4 Players | 20 - 45 Minutes | Action, Area Movement, Push Your Luck | Competitive | 2 |
Flash Point: Fire Rescue | 2 - 6 Players | 60 - 75 Minutes | Action Points, Dice | Cooperative | 5 |
Fluxx | 2 - 6 Players | 10 - 30 Minutes | Card, Changing Rules | Competitive | 3 |
Forbidden Bridge | 2 - 4 Players | 10 - 20 Minutes | Dexterity, Adventure, Roll and Move | Competitive | 2 |
Forbidden Desert | 2 - 5 Players | 45 - 60 Minutes | Action Points, Adventure, Cooperative, Exploration | Cooperative | 5 |
Forbidden Island | 2 - 4 Players | 25 - 40 Minutes | Adventure, Action Points | Cooperative | 4 |
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